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Gamers Delight 2
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Ang261Lib.lha
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Makefile
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Makefile
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1994-10-22
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6KB
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203 lines
####
# Please take a look at config.h for *critical* configuration steps needed.
# BINDIR is the directory where the angband binary will be installed
BINDIR = Angband:
PROGRAM = angband
####
# If you use gcc, you may find that adding '-traditional-cpp' will fix
# defining the LIBDIR in config.h. '-Dconst' may also help if your compiler
# complains about conflicting definitions
CC = gcc
####
# Compiler flags
####
# '-O' means optimize. '-g' is for debugging.
#
# If you are using gcc, you may combine both '-O' and '-g'. Also:
# '-pipe' uses pipes rather than temporary files (which is faster).
# '-pg' enables profiling (for coders only). '-W<something>' provides
# additional warnings.
####
# Remove one of the '#' from the list of compiler flag choices below:
####
# For normal compilers (ie, 'cc' on anything but a NeXT).
# Once you are sure it works, you can and should use '-O' instead.
# CFLAGS = -Wall -O1
# For HPUX, the compiler flags for 'cc' should be:
#CFLAGS = -Ae -Dunix -g
####
# For gcc (or NeXT) users only.
# Normal gcc users:
# For SunOS 5.X (Solaris 2.X), add '-DSOLARIS'
#CFLAGS = -g -O1 -pipe
# for Amiga
CFLAGS = -O3
# Full optimization (but only when you know it works right!):
#CFLAGS = -O4 -pipe -fomit-frame-pointer
# Full optimization on Amiga
# CFLAGS = -O3 -m68030 -m68881
# Developers:
#CFLAGS = -g -O1 -pipe -Wall -Wcast-align -Wpointer-arith -Wwrite-strings
# Anal developers: [ :-) ]
#CFLAGS = -g -O1 -pipe -Wall -Wcast-align -Wpointer-arith -Wwrite-strings \
-Wshadow -Wcast-align -Waggregate-return
# Profiling:
#CFLAGS = -pg -g -O1 -pipe-Wall -Wcast-align -Wpointer-arith -Wwrite-strings
####
# Libraries to link from
####
# some people might be able to (or even might have to) remove '-lrpcsvc'
#LIBS = -lcurses -ltermcap -lrpcsvc
LIBS = -lcurses -ltermcap
####
# For Linux systems, this line should look like:
# LIBS = -lncurses -ltermcap -lbsd
####
# For NCR System 3000, you'll probably need this:
# LIBS=-lcurses -ltermcap -lmalloc -L/usr/ucblib -lucb
####
# For SunOS 5.X (Solaris 2.X), this line should look like:
# LIBS = -ltermlib -ltermcap -lrpcsvc -lnsl -lucb
# For SunOS 5.X (Solaris 2.X), this line should look like:
# ....unless you don't have the BSD/SunOS 4.x compatibility kit:
# LIBS = -ltermlib -ltermcap -lrpcsvc -lnsl
####
# If your system lacks the random() call, define EXTRAOBJS to include
# random.o. Otherwise, you can leave it out.
#EXTRAOBJS=random.o
####
# For SunOS 5.X (Solaris 2.X), if you don't have the BSD/SunOS 4.x
# compatibility kit. Also, be sure to define NEEDS_USLEEP in config.h
# EXTRAOBJS=random.o bzero.o
# Otherwise, just use this:
EXTRAOBJS=
# end of user configurable stuff
#######
SOURCES = main.c misc1.c misc2.c store1.c files.c io.c create.c desc.c\
generate.c sets.c dungeon.c creature.c death.c eat.c help.c magic.c\
potions.c prayer.c save.c staffs.c wands.c scrolls.c spells.c\
wizard.c store2.c signals.c moria1.c moria2.c monsters.c\
treasure.c variable.c recall.c unix.c undef.c\
player.c tables.c describe_mon.c rods.c random.c util.c bzero.c
OBJECTS = main.o misc1.o misc2.o store1.o files.o io.o create.o desc.o\
generate.o sets.o dungeon.o creature.o death.o eat.o help.o magic.o\
potions.o prayer.o save.o staffs.o wands.o scrolls.o spells.o\
wizard.o store2.o signals.o moria1.o moria2.o monsters.o\
treasure.o variable.o recall.o unix.o undef.o\
player.o tables.o describe_mon.o rods.o util.o $(EXTRAOBJS)
LIBFILES = hours news origcmds.hlp owizcmds.hlp roglcmds.hlp rwizcmds.hlp \
scores version.hlp welcome.hlp
default: all
all: $(PROGRAM)
.c.o:
$(CC) $(CFLAGS) -c $*.c
$(PROGRAM): $(OBJECTS)
$(CC) $(CFLAGS) $(OBJECTS) -o $(PROGRAM) $(LIBS)
install: $(PROGRAM)
cp $(PROGRAM) $(BINDIR)/$(PROGRAM)
chown games.bin $(BINDIR)/$(PROGRAM)
chmod 4511 $(BINDIR)/$(PROGRAM)
clean:;
rm -f *.o ./core *~ .*~ temp1 temp2 gmon.*
realclean: clean
rm -f $(PROGRAM)
spotless: clean
rm -f $(PROGRAM)
rm -f $(BINDIR)/$(PROGRAM)
depend:
/usr/local/bin/X11/makedepend $(INCLUDES) -p$(OBJDIR)/ $(SRCS)
####
# verify that the monsters.c and describe_mon.c files correspond
check:
@/bin/rm -f temp1 temp2
@egrep '^{' monsters.c | awk -F\" '{print $$2}' > temp1
@egrep '^{' describe_mon.c | awk -F\" '{print $$2}' > temp2
@echo Monster name problems present:
@diff -c1 temp1 temp2
query:
@echo "Monsters.c:"
egrep '^{"' monsters.c | wc -l
@echo "Describe_Mon.c:"
egrep '^{"' describe_mon.c | wc -l
create.o: constant.h types.h externs.h config.h
creature.o: constant.h types.h externs.h config.h monster.h
death.o: constant.h types.h externs.h config.h
desc.o: constant.h types.h externs.h config.h
dungeon.o: constant.h types.h externs.h config.h
eat.o: constant.h types.h externs.h config.h
files.o: constant.h types.h externs.h config.h
generate.o: constant.h types.h externs.h config.h
help.o: constant.h types.h externs.h config.h monster.h
io.o: constant.h types.h externs.h config.h
magic.o: constant.h types.h externs.h config.h
main.o: constant.h types.h externs.h config.h
misc1.o: constant.h types.h externs.h config.h monster.h
misc2.o: constant.h types.h externs.h config.h monster.h
monsters.o: constant.h types.h config.h monster.h
moria1.o: constant.h types.h externs.h config.h monster.h
moria2.o: constant.h types.h externs.h config.h monster.h
player.o: constant.h types.h config.h
potions.o: constant.h types.h externs.h config.h
prayer.o: constant.h types.h externs.h config.h monster.h
recall.o: constant.h config.h types.h externs.h monster.h
rnd.o: constant.h types.h
save.o: constant.h types.h externs.h config.h
scrolls.o: constant.h types.h externs.h config.h monster.h
sets.o: constant.h config.h types.h
signals.o: constant.h types.h externs.h config.h
spells.o: constant.h types.h externs.h config.h monster.h
staffs.o: constant.h types.h externs.h config.h monster.h
store1.o: constant.h types.h externs.h config.h
store2.o: constant.h types.h externs.h config.h
tables.o: constant.h types.h config.h
treasure.o: constant.h types.h config.h
unix.o: constant.h config.h types.h externs.h
variable.o: constant.h types.h config.h
rods.o: constant.h types.h externs.h config.h monster.h
wands.o: constant.h types.h externs.h config.h monster.h
wizard.o: constant.h types.h externs.h config.h
describe_mon.o: monster.h externs.h types.h
# DO NOT DELETE THIS LINE -- make depend depends on it.